![]() |
|
| DF revive | enlarged view |
![]() |
| 3D model of the revive item in editor |
![]() |
![]() |
![]() |
| UV map | UV map with colors | UV map with 4 colors |
![]() |
![]() |
![]() |
| UV map | UV map with colors | UV map with 4 colors |
![]() |
![]() |
![]() |
| Crystal texture | Crystal skin 3D view |
![]() |
![]() |
![]() |
| Skin | 3D view |






![]() |
![]() |
| Semi transparent glow to see the polygon borders |
3D view (normal texture + glow) |
![]() |
![]() |
![]() |
![]() |
![]() |
| Crystal and polygons | Basic texture | Darkened & filtered | Fake lights & shadows | With glow texture |
![]() |
![]() |
![]() |
![]() |
![]() |
skin_tut
{
{
map skin_tut.tga
}
{
map skin_tut_glow.tga
blendfunc add
rgbGen wave triangle 0 1 0 0.5
}
}

![]() |
![]() |
| Q3ASE | Light glow with shader |
